March 2025

We’re halfway through Q1, and GDC is just around the corner! We’re hosting a couple of events at the HUB this year, so keep reading to learn more. This month, we improved our docs, released a date filter to enhance search on our UI, and much more. Let’s get the ball rolling! 🏀
⚡️ HathoraHUB at GDC
Hathora will be in full force at GDC this year with the launch of the Hathora Hub! We’re hosting multiple free events at the HUB—register here if you’re interested. Still looking for meeting space? Reach out to Gabi on Discord or LinkedIn.

🚀 Customer highlights
We’re recording short interviews to highlight our studios on Tuesday, March 18 from 1-5pm! This will be a quick 20-30 min chat about your experience building multiplayer games and using Hathora. Reach out to Taruni to learn more! Your interview will be featured on our YouTube & LinkedIn, and we’ll share clips for you to use too.
🍳 Infra breakfast
On Thursday, March 20 @ 10am, we’re hosting a game-dev hangout! If you’re a backend or operations engineer and want to jam on infra during GDC, please sign up here.
📚 Improved docs
Our goal is to provide more transparency on how our platform works, so you can rest easy knowing we have your back on launch day. We’ve renamed our Concepts documentation to How Hathora Works, making it easier to understand how we’ve designed our platform to be the best infra partner for your game.
🎛️ Date filter
We’ve added a Created before filter to help you search processes on our platform more efficiently. Let us know your feedback or other requests you may have for the Console!

✅ Accurate CPU & memory process limits
Checking /proc/cpuinfo and /proc/meminfo returns the host machine’s CPU and memory, which can be misleading. We now pass CPU and memory limits as environment variables, so you can reference the correct values directly.
🏃♀️ New GO SDK
Our new G0 SDK is here! You can now use Hathora in Go natively.
