1047 Games & Geode on the Build vs. Buy Decision Process Learn how Geode helped 1047 Games build a custom CMS & choose Hathora for scalable servers, balancing ROI & core strengths to prep for Splitgate 2's success.
Persistence for Ephemeral Game Servers An intro into loading persistent game state with ephemeral game servers. Learn about the different options and how to integrate them with Hathora.
Simple Matchmaking: Idem on Hathora We’re trying something a little different with our blog in this post. Given the rapid proliferation of backend tools and middleware in the gaming industry, we want to spotlight tools and teams working in the multiplayer games space. If you like this one, please let us know so we’
So, how much slower are containers? Containers have become the gold standard of packaging, distributing, and running applications. The world of gaming, however, has been slow to adopt containers because performance (both CPU and network) is so important to providing a good player experience. Understandably so, since game servers must complete intense computations within narrow time
Hathora's Bare Metal Journey How Hathora decided to adopt, evaluate, and successfully incorporate bare metal servers into our product.
Optimizing Game Server Efficiency with Photon Fusion 2 and Hathora Learn about server cost optimization by leveraging multiple matches per server
How Wildcard hosted a successful DreamHack Atlanta demo booth with Hathora It’s already difficult to build a compelling multiplayer game, now imagine trying to stick the landing for your first ever live, in-person public showcase where players are constantly playing your game that is still absolutely a work-in-progress. With just weeks to go until DreamHack Atlanta, the Wildcard team had