Scalable WebSocket Architecture

The web has rapidly evolved from its origins of websites serving static HTML content, to today's highly dynamic web applications. Whether it's games, chat, or productivity tools, users expect the apps to be

Cloud Latency Shootout

All the cloud providers advertise the performance of their network as a selling point, but there isn’t much publicly available data that meaningfully measures cross-regional latency. So, we decided to write our

Modern Cloud for Multiplayer Games

Over the years, much has been written on the internet about developing multiplayer games. However, there is surprisingly little information available when it comes to deploying and managing production game infrastructure. Given the

Hathora: Multiplayer Made Easy

More multiplayer games are being developed than ever before, but building & launching a successful online multiplayer game remains one of the most notoriously difficult endeavors in the software world. The biggest challenges developers